Støttede API
DirectCompute 5.0, DirectX 12, OpenCL, OpenGL 4.5
Videoadapterfunksjoner
16K Texture and Render Processing, 16x vinkelinvariant anisotropisk teksturfiltrering, 64X Anti-aliasing Technology, Bindless Textures, Deep Color-teknologi, Dolby Digital Plus, Dual Copy Engines, Dynamic Parallelism, Error Correcting Codes (ECC) Memory, Full 30-bit Display Pipeline, Full-Scene Anti-Aliasing (FSAA), GPU Tessellation, Hyper-Q, Large Framebuffers with Ultra-Fast Bandwidth, Maxwell-arkitektur, Multi-stream-maskinvare H.264-koder, Nvidia 3D Vision Pro, Nvidia 3D Vision-teknologi, Nvidia CUDA-teknologi, Nvidia Fast Approximate Antialiasing Technology (FXAA), Nvidia GeForce 3D Stereo-teknologi, Nvidia GigaThread-teknologi, NVIDIA GPU Boost, Nvidia GPUDirect, NVIDIA Mosaic, Nvidia nVIEW Multi-Display Technology, NVIDIA Parallel DataCache, Nvidia Quadro Mosaic Technology, Nvidia Quadro Warp/Blend, Nvidia Scalable Geometry Engine, Nvidia SLI Multi-GPU Technology, Nvidia SMX Engine, Nvidia Temporal Anti-Aliasing Technology (TXAA), NVIDIA Unified Driver Architecture (UDA), OpenGL Quad Buffered Stereo Support, Quadro Sync, Shader Model 5.0, Støtte for lineær pulskodemodulering (LPCM), Ultrastillegående aktiv viftekjøler